Friday, September 18, 2009

Stars3d fix

I commited my changes to the Stars3d plugin. This was Issue #4. After a few days this was registered by ohloh as my 3rd commit. Also after some time my kudos rank registered this work and bumped me up to level 4. Hooray (sarcasm).

Right now the dev forums for World Wind are like a ghost town, I've replied several times and not heard anything back, no one else is currently working on fixes, and the one guy who was, has not checked in his changes to the trunk.

Since I am so busy with work, I can't do more, would like to keep this momentum going forward and maybe pick up some interest.

I went to Amsterdam two weeks ago for work. Next week I will be in London for two weeks for the same. Doesn't look like I will work on this anytime soon.

Monday, September 7, 2009

ohloh kudos

It seems that when I made commits for the two fixes that ohloh did get updated and track my commits to SVN which is good. But although I have an account there with a username which is the same as my SVN login "ammianus" it didn't associate that those commits were made by the me who had set up the ohloh "ammianus" account.

I guess it makes sense, since these are external systems, how can ohloh assume that just because someone made a commit to some repository and they happen to have the same screen name that they are the same person. I guess it makes sense so people can't accidentally take credit for other's work, although it seems there is nothing preventing someone from maliciously doing so.

While my starting "Kudos" rank was 1 (lowest), it looked like the "ammianus" who was logged as making commits to WorldWind had a level 4 Kudos rank. I thought that was cool. But when I associated my ohloh account to those commits, my rank went back down to 1. I wonder if the system takes some time to update? We'll wait and see for the gadget on the right to update.

Meanwhile, while I was traveling last few weeks on business and generally busy with work, seems that all momentum on the WW.NET seems to have petered out. I'll try to kick start things, I have one more bug fix to commit up my sleeve.